[plug] Quake 2 problems

Clinton Butler misprint at bizzpro.com.au
Wed Aug 29 15:34:03 WST 2001


Peter Wright wrote:

> > I have untared the files by instructions stated on
> > "http://www.linuxgames.com/quake/Quake-HOWTO-3.html" and this is what
> > happens.
>
> One thing first - are you intending to use hardware acceleration?
> If so, have you got your video card working and doing pretty 3d-accelerated
> stuff in XWindows?

no.. I'm just gonna stick to software rendering.. I don't want to play for the
graphics.. I want to play for the game... besides.. my graphics card ain't that
special :o(

> > I did the "ls -L' so that you can see what files I have in the
> > directory... it says "LoadLibrary("ref_softx.so") failed: File not
> > found"
>
> I'm not surprised, since it doesn't look like it's there. :)
>

oops... copied it wrong :o/
(begin)
[root at excalibur:/usr/local/games/quake2]$ls -L
#quake2.conf#     libMesaGL.so.2                                  ref_gl.so
3.20_Changes.txt  libMesaGL.so.2.6                                ref_glx.so
DOCS              license.txt                                     ref_soft.so
README            quake2                                          ref_softx.so
baseq2            quake2-3.20-glibc-i386-unknown-linux2.0.tar.gz  rogue
lib3dfxgl.so      quake2-3.20-i386-unknown-linux2.0.tar.gz        xatrix
libGL.so          quake2.conf
libMesaGL.so      readme.txt
(end)

>  [root at excalibur:/usr/local/games/quake2]$./quake2 +set vid_ref softx
>  Added packfile ./baseq2/pak0.pak (3307 files)
>  Added packfile ./baseq2/pak2.pak (2 files)
>  execing default.cfg
>  couldn't exec config.cfg
>  Console initialized.
>
>  ------- sound initialization -------
>  sound sampling rate: 11025
>  ------------------------------------
>  ------- Loading ref_softx.so -------
>  LoadLibrary("ref_softx.so") failed: File not found
>  Refresh failed
>  recursive shutdown
>  Error: Couldn't fall back to software refresh!
>  (end)
>

still same prob

>
> Well, this is the (approximate) line I use to run quake2 with 3d
> acceleration:
>
> ./quake2 +set vid_ref glx +set gl_driver libGL.so +set _windowed_mouse 1
>

tried this and here we go :o(
(begin)
[root at excalibur:/usr/local/games/quake2]$./quake2 +set vid_ref glx +set
gl_driver libGL.so +set _windowed_mouse 1
Added packfile ./baseq2/pak0.pak (3307 files)
Added packfile ./baseq2/pak2.pak (2 files)
execing default.cfg
couldn't exec config.cfg
Console initialized.

------- sound initialization -------
sound sampling rate: 11025
------------------------------------
------- Loading ref_glx.so -------
LoadLibrary("ref_glx.so") failed: File not found
------- Loading ref_soft.so -------
Segmentation fault
(end)


--
     _.._    _    Clinton Butler
   ."\__/"./`_\   misprint at bizzpro.com.au
 _/__<__>__\/     Homepage: "http://victory.net.dhis.org:3876"
`"/_/""""\_\\     icq#: 95150109





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