[plug] OpenGL and SDL

I am the LinuxAlien linuxalien at optusnet.com.au
Mon Jan 13 10:55:09 WST 2003


It says direct rendering: no
I have a Intel i810 graphics card built in to my motherboard. The problem 
has arisen since reinstalling Debian.
Tim
At 22:32 12/01/2003 +1100, you wrote:
><quote who="I am the LinuxAlien">
>
> > I have recently reinstalled Debian. I have got problems that previously I
> > didn't have. Games that use OpenGL now run with a frame rate of less 
> than 1
> > frame a second. I used to get games with over 60 frames a second. OpenGL
> > seems to be installed properly as glxgears runs at over 80 frames a 
> second.
> > Game such as Tuxracer and Cube are the problem. It seems to me the problem
> > is in the SDL layer as both those games access OpenGL through SDL.
>
>What sort of video card are you using? If it is non-NVidia, then you'll need
>to make sure that hardware acceleration is enabled.
>
>Typing glxinfo should tell you whether you have hardware accelerated 3D.
>Look for the line 'direct rendering: Yes'.
>
>80 frames a second in glxgears sounds like it is using software rendering.
>
>Cheers,
>Jan.
>
>--
>Jan Schmidt                                  thaytan at mad.scientist.com
>
><stibbons> Yeah.  The whole climax thing would make much more sense
>            if I'd paid attention.

LinuxAlien

Riverton, Perth, WA



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